15 research outputs found

    Allocation Algorithms for Networks with Scarce Resources

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    Many fundamental algorithmic techniques have roots in applications to computer networks. We consider several problems that crop up in wireless ad hoc networks, sensor networks, P2P networks, and cluster networks. The common challenge here is to deal with certain bottleneck resources that are crucial for performance of the underlying system. Broadly, we deal with the following issues. Data: The primary goal in resource replication problems is to replicate data objects on server nodes with limited storage capacities, so that the latency of client nodes needing these objects is minimized. Previous work in this area is heuristic and without guarantees. We develop tight (or nearly) approximation algorithms for several problems including basic resource replication - where clients need all objects and server can store at most one object, subset resource replication - where clients require different subsets of objects and servers have limited non-uniform capacity, and related variants. Computational resources: To facilitate packing of jobs needing disparate amounts of computational resources in cluster networks, an important auxiliary problem to solve is that of container selection. The idea is to select a limited number of ``containers'' that represent a given pool of jobs while minimizing ``wastage'' of resources. Subsequently, containers representing jobs can be packed instead of jobs themselves. We study this problem in two settings: continuous - where there are no additional restrictions on chosen containers, and discrete - where we must choose containers from a given set. We show that the continuous variant is NP-hard and admits a polynomial time approximation scheme. Contrastingly, the discrete variant is shown to be NP-hard to approximate. Therefore, we seek bi-approximation algorithms for this case. Energy resources: Wireless ad hoc networks contain nodes with limited battery life and it is crucial to design energy efficient algorithms. We obtain tight approximation (up to constant factors) guarantees for partial and budgeted versions of the connected dominating set problem, which is regarded as a good model for a virtual backbone of a wireless ad hoc network. Further, we will discuss approximation algorithms for some problems involving target monitoring in sensor networks and message propagation in radio networks. We will end with a discussion on future work

    Generalized Assignment via Submodular Optimization with Reserved Capacity

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    We study a variant of the generalized assignment problem (GAP) with group constraints. An instance of (Group GAP) is a set I of items, partitioned into L groups, and a set of m uniform (unit-sized) bins. Each item i in I has a size s_i >0, and a profit p_{i,j} >= 0 if packed in bin j. A group of items is satisfied if all of its items are packed. The goal is to find a feasible packing of a subset of the items in the bins such that the total profit from satisfied groups is maximized. We point to central applications of Group GAP in Video-on-Demand services, mobile Device-to-Device network caching and base station cooperation in 5G networks. Our main result is a 1/6-approximation algorithm for Group GAP instances where the total size of each group is at most m/2. At the heart of our algorithm lies an interesting derivation of a submodular function from the classic LP formulation of GAP, which facilitates the construction of a high profit solution utilizing at most half the total bin capacity, while the other half is reserved for later use. In particular, we give an algorithm for submodular maximization subject to a knapsack constraint, which finds a solution of profit at least 1/3 of the optimum, using at most half the knapsack capacity, under mild restrictions on element sizes. Our novel approach of submodular optimization subject to a knapsack with reserved capacity constraint may find applications in solving other group assignment problems

    Generalized Assignment of Time-Sensitive Item Groups

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    We study the generalized assignment problem with time-sensitive item groups (chi-AGAP). It has central applications in advertisement placement on the Internet, and in virtual network embedding in Cloud data centers. We are given a set of items, partitioned into n groups, and a set of T identical bins (or, time-slots). Each group 1 0 and a non-negative utility u_{it} when packed into bin t in chi_j. A bin can accommodate at most one item from each group and the total size of the items in a bin cannot exceed its capacity. The goal is to find a feasible packing of a subset of the items in the bins such that the total utility from groups that are completely packed is maximized. Our main result is an Omega(1)-approximation algorithm for chi-AGAP. Our approximation technique relies on a non-trivial rounding of a configuration LP, which can be adapted to other common scenarios of resource allocation in Cloud data centers

    The Preemptive Resource Allocation Problem

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    We revisit a classical scheduling model to incorporate modern trends in data center networks and cloud services. Addressing some key challenges in the allocation of shared resources to user requests (jobs) in such settings, we consider the following variants of the classic resource allocation problem (RAP). The input to our problems is a set J of jobs and a set M of homogeneous hosts, each has an available amount of some resource. A job is associated with a release time, a due date, a weight and a given length, as well as its resource requirement. A feasible schedule is an allocation of the resource to a subset of the jobs, satisfying the job release times/due dates as well as the resource constraints. A crucial distinction between classic RAP and our problems is that we allow preemption and migration of jobs, motivated by virtualization techniques. We consider two natural objectives: throughput maximization (MaxT), which seeks a maximum weight subset of the jobs that can be feasibly scheduled on the hosts in M, and resource minimization (MinR), that is finding the minimum number of (homogeneous) hosts needed to feasibly schedule all jobs. Both problems are known to be NP-hard. We first present an Omega(1)-approximation algorithm for MaxT instances where time-windows form a laminar family of intervals. We then extend the algorithm to handle instances with arbitrary time-windows, assuming there is sufficient slack for each job to be completed. For MinR we study a more general setting with d resources and derive an O(log d)-approximation for any fixed d >= 1, under the assumption that time-windows are not too small. This assumption can be removed leading to a slightly worse ratio of O(log d log^* T), where T is the maximum due date of any job

    Maximizing Throughput in Flow Shop Real-Time Scheduling

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    We consider scheduling real-time jobs in the classic flow shop model. The input is a set of n jobs, each consisting of m segments to be processed on m machines in the specified order, such that segment I_i of a job can start processing on machine M_i only after segment I_{i-1} of the same job completed processing on machine M_{i-1}, for 2 ? i ? m. Each job also has a release time, a due date, and a weight. The objective is to maximize the throughput (or, profit) of the n jobs, i.e., to find a subset of the jobs that have the maximum total weight and can complete processing on the m machines within their time windows. This problem has numerous real-life applications ranging from manufacturing to cloud and embedded computing platforms, already in the special case where m = 2. Previous work in the flow shop model has focused on makespan, flow time, or tardiness objectives. However, little is known for the flow shop model in the real-time setting. In this work, we give the first nontrivial results for this problem and present a pseudo-polynomial time (2m+1)-approximation algorithm for the problem on m ? 2 machines, where m is a constant. This ratio is essentially tight due to a hardness result of ?(m/(log m)) for the approximation ratio. We further give a polynomial-time algorithm for the two-machine case, with an approximation ratio of (9+?) where ? = O(1/n). We obtain better bounds for some restricted subclasses of inputs with two machines. To the best of our knowledge, this fundamental problem of throughput maximization in the flow shop scheduling model is studied here for the first time

    The Container Selection Problem

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    We introduce and study a network resource management problem that is a special case of non-metric k-median, naturally arising in cross platform scheduling and cloud computing. In the continuous d-dimensional container selection problem, we are given a set C of input points in d-dimensional Euclidean space, for some d >= 2, and a budget k. An input point p can be assigned to a "container point" c only if c dominates p in every dimension. The assignment cost is then equal to the L1-norm of the container point. The goal is to find k container points in the d-dimensional space, such that the total assignment cost for all input points is minimized. The discrete variant of the problem has one key distinction, namely, the container points must be chosen from a given set F of points. For the continuous version, we obtain a polynomial time approximation scheme for any fixed dimension d>= 2. On the negative side, we show that the problem is NP-hard for any d>=3. We further show that the discrete version is significantly harder, as it is NP-hard to approximate without violating the budget k in any dimension d>=3. Thus, we focus on obtaining bi-approximation algorithms. For d=2, the bi-approximation guarantee is (1+epsilon,3), i.e., for any epsilon>0, our scheme outputs a solution of size 3k and cost at most (1+epsilon) times the optimum. For fixed d>2, we present a (1+epsilon,O((1/epsilon)log k)) bi-approximation algorithm
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